My name is Michael Bovberg and I have been Senior Compositor and 2D Generalist with over 15 years of experience, specializing in enhancing visual narratives through innovative compositing and workflow optimization. I have worked with some of the greatest people in the industry and I cannot wait to meet the ones I have not. I continue to learn, grow, and push new boundaries to create results that I can be proud of and the day I cannot learn anything more is the day I become a full time gardener. Expertise in film production and lighting techniques, consistently delivering high-quality results. Proficient in developing realistic environments and effective look development, fostering collaboration within teams to meet project goals. Oh, the crayons? They both fell for green. :)

Annihilation: 2D Lens effects
Dune Part 1: CG vehicles, DMP, FX, 2D distortions, 2D element additions, stitch edit, binocular overlay
Chappie: CG character, 2D rain, water elements, plate corrections on dog
Annihilation: Handheld plate stabilization, 'shimmer' wall effect created in comp
Antman & Wasp: bluescreen comp, stitch, CG bird, 2d elements
Antman & Wasp: bluescreen comp, 2d elements, CG vehicle
Dune Part 1: plate retime, CG worm/characters, FX sand, 2d sand elements, DMP
Chappie: CG character, 2d fire, nuke particle pebbles, retime
X-Men Days of Future Past: 2d alterations to plate wound, 2d bullet, ripple effect
Chappie: CG character integration
Venom: CG character integration, 2d elements
Dune Part 1: CG worm/characters, FX sand, 2d sand elements, DMP
FF 7: CG character, muzzle flashes, plate retime, 2d explosions
Antman & Wasp: bluescreen comp, 2d elements, CG character, ghost effect
Dune Part 1: CG vehicles, DMP, FX, 2D distortions, 2D element additions, sand screen comps
Enders Game: CG characters/environment, 2D beams and distortions, 2d reflections
FF 7: CG character/vehicle, DMP, retime, 2d elements
Chappie: CG character integration
Dune Part 1: CG vehicles, DMP, FX, 2D element additions, plate extension/repo
Annihilation: CG 'glass trees', 2D refraction/reflections
Dune Part 1: CG vehicles, DMP, FX
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